DARK
2D/D Lance Soldier
Archetype:
D/D
ATK:
400
DEF:
400
View:
596
You can target 1 "D/D" monster you control; increase its Level by up to the number of "Dark Contract" cards in your field and GY. If this card is in your GY: You can target 1 "Dark Contract" card you control; destroy it, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "D/D Lance Soldier" once per turn.
D/D Lance Soldier — Power Evaluation
Final Score: 56 ± 6 · Confidence: Medium
- Intrinsic: 52.6 · Deck: 58.6 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Extender
Why it scores here
D/D Lance Soldier is a Level 2 Tuner whose value is in the graveyard: it destroys one of your own Dark Contract cards to Special Summon itself, then is banished when it leaves the field. That converts a Dark Contract into a body and a Tuner, so it earns its points as a recursive Level-adjusting body inside the D/D/D shells. Its 400 ATK/DEF and the 100% inclusion rate do not add points on their own. It has no opponent interaction, and its score is capped by its dependence on Dark Contract cards and its archetype-locked text.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Present in all 400 sampled decks at 1 copy, but the GY revival needs a Dark Contract on the field and combo role counts are all zero, so routes are only partly confirmed (observed/inferred). |
| Combo & Conversion | 50 | Appears in 15 of 15 recorded combos with average power_index 51.7, but role_in_combo is empty and as_starter is 0%, so its contribution to board power is not isolated (observed). |
| Resource Economy | 60 | Trades a Dark Contract destroy for a GY-to-field revival, a net body gain with no card-advantage draw (verified text, inferred net value). |
| Effect & Interaction | 10 | Neither effect negates, removes or disrupts an opponent card or summon (verified text). |
| Material Utility | 55 | A Level 2 Tuner that can raise a D/D monster's Level; the Tuner type survives effect negation (verified text, inferred). |
| Resilience & Flexibility | 45 | Its GY revival works from a zone the opponent rarely targets, but the Level effect is negatable and needs a Dark Contract on field or GY (inferred). |
| Deck-Building Efficiency | 65 | Single-copy, no garnets or locks, and the 1.01 average copies show that splashing is not the goal; the Dark Contract dependence restricts it to D/D/D homes (observed). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 52.6, Deck ≈ 58.6, Meta = provisional. Modifiers: Dark Contract dependence (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Recursive GY-to-field revival gives a repeatable body
- Level 2 Tuner fits synchro and Level-adjustment lines
- Single copy, no garnet cost, runs in 400 of 400 sampled decks
Weaknesses
- No opponent interaction
- Requires a Dark Contract on field or GY for both effects
- Level effect is negatable and only targets D/D monsters
Counters / choke points
- Negation of the Level-adjustment or revival effect (inferred)
- Board-wipe or GY-exile effects that remove the Dark Contract target (inferred)
Best use
Recursive Tuner and Level adjuster in D/D/D lines. Decks: D/D/D (archetype 671, gameplay 7), D/D/D (archetype 235, gameplay 4), D/D/D (D.D.) (archetype 500), Dark Contract (archetype 1505), Spirit Message (archetype 1188). Suggested copies: 1.
Evidence & gaps
- Verified: Level 2 Tuner, 400/400 ATK/DEF, Fiend, DARK, D/D archetype; Two once-per-turn effects: Level increase and GY revival by destroying a Dark Contract; Present in 400 of 400 sampled decks at 1 copy (avg 1.01)
- Observed: Appears in 15 of 15 recorded combos, average power_index 51.7 when present; Average starter count when present is 0.93; Usage statistics show 98–100% inclusion in D/D/D and Dark Contract homes
- Inferred: Net value of a Dark Contract-to-body revival is a body gain with no card advantage; Negation of the Level effect leaves the Tuner body intact
- Data gaps: no guides supplied no banlist token — assumed 3 copies (unlimited) combos_evidence role breakdown (as_starter/as_material/as_payoff) is all zero, so the card's combo role is inferred from text no legal_copies data for the listed formats






